AI Insights · Timothy · October 2022
Top 5 Superhero Games on Android in Africa Q3 2022
Discover the performance of the top 5 superhero games on the Android platform in Africa during Q3 2022, including trends in downloads, revenue, and active users.
In Q3 2022, the superhero game genre on the Android platform in Africa showcased interesting trends in downloads, revenue, and active users. Here’s a closer look at how the top 5 games performed, based on data from Sensor Tower.
Marvel Contest of Champions by Kabam Games, Inc. saw weekly revenue ranging from around $2.7K to $9.6K, peaking in early July. Weekly downloads fluctuated between approximately 4K and 5.3K, while weekly active users experienced a general decline from 20.8K at the start of the quarter to 16.9K by the end of September.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had an impressive start with weekly downloads reaching up to 29K in mid-July, though this number tapered off to around 9.6K by the end of September. Weekly revenue saw notable peaks, such as $3.7K in mid-July and $3.6K in late August. Active users also showed strong engagement, with numbers starting at 131.9K and peaking at 142.5K in mid-July before a gradual decline to 117.4K by the end of the quarter.
MARVEL Future Fight by Netmarble recorded weekly revenue between $632 and $1.9K, with a noticeable peak in late July. Weekly downloads varied from 4.9K to 12.5K, while active users demonstrated consistent engagement, fluctuating between 94.7K and 114.3K, with a peak in mid-August.
MARVEL Strike Force: Squad RPG from Scopely experienced weekly revenues ranging from $522 to $1.6K, with the highest earnings in mid-July. Downloads were relatively stable, hovering around 1.2K to 1.8K weekly. Active user numbers were modest, starting at 1.9K and slightly decreasing to 1.7K by the end of September.
Injustice 2 by Warner Bros. International Enterprises had weekly revenues ranging from $205 to $499, with consistent performance throughout the quarter. Weekly downloads remained steady, between 1.9K and 2.4K. Active users showed a steady increase from 6K to 6.6K over the quarter.
For more detailed insights and analytics, visit Sensor Tower.